|
|
Title:
Attempting to Construct AI Personalities
Speaker: Ken Dallmeyer Abstract: Personality is
defined as "the complex of all the attributes--behavioral,
temperamental, emotional and mental--that characterize a unique
individual" (Wordnet). Attempts to model those attributes in an
artificial agent started in the 1960s with with personalities such as
ELIZA, the psychotherapist and PARRY, the paranoid and have continued.
This presentation will talk about the ideas behind artificial
personalities and the attempt to incorporate personalities into the
Spamalot anti-spam project.
Slides: Not available
yet
|
Title:
Emergent Characteristics under Autonomous Rational Interaction
Speaker: Paul Varkey Abstract: The emergence of new
capabilities are observed in environments of human interaction.
Specifically, a shared language emerges when diverse language groups
interact for a consistently long period of time. This can be explained
as a consequence of rationality (intelligence). Based on this, it is
expected that agents that act rationally and have the capacity to learn
would develop new capabilities when they interact with each other. Our
research aims to study such emergent characteristics. Specifically, we
intend to study emergent language characteristics when agents that
communicate using different (formal) languages bargain with each
other.
This talk outlined some results from classical bargaining theory - which
serves as a natural starting point for our research.
Slides: Not available
yet
|
Title:
Learning tutorial rules using CBA
Speaker: Xin Lu Abstract: Intelligent tutoring
systems(ITSs) can provide benefits of one-on-one instruction
automatically and cost effectively. To make the intelligent tutoring
systems as effective as expert human tutors, the community is
investigating methods to computationally model expert tutoring. Rules
have been shown as an appropriate representation to model tutoring and
can be easily applied to ITSs. In Recent years, researchers in ITS
community start to use machine learning techniques to study tutoring and
derive tutorial rules. This presentation introduces a method of learning
tutorial rules from some annotated tutoring dialogues using CBA
(Classification Based on Association). The tutorial rules include the
ones for predicting tutor's move, the ones for predicting tutor's
attitude and the ones for choosing tutoring knowledge content. Some
preliminary experiment results are also presented.
Note: Xin is a PhD student of Professor Barbara Di Eugenio, who is doing
research in intelligent tutoring systems and natural language generation.
Slides: Not available
yet
|
Title:
A statistical language model for context-sensitive spell checking
Speaker: Davide Fossati Abstract: Current spell
checkers do a good job catching typos that result in garbled words, but
fail to discover spelling mistakes that coincidentally end up being real
words. Those errors cannot be found without taking context into account.
To address this problem, a statistical language model is proposed, and
some experimental results are presented.
Note: Davide is a Ph.D. student of Prof Barbara Di Eugenio, doing research
in natural language processing and intelligent tutoring systems.
Slides: Not available
yet
|
Title:
A Survey of Autonomic Computing
Speaker: Michelle Zhou Abstract: As the complexity of
the computer system increases, the system becomes more prone to error
and unmanageable. Finding a methodology to manage the ever-increasing
complexity of computing environments has become a big challenge in the
IT industry. The Autonomic Computing (AC) thus has been heavily studied
in recent years to provide a solution for this problem. AC describes a
computing model in which the system is self-healing, self-configured,
self-protected and self-managed. Designed to mimic the human body's
nervous system-in that the autonomic nervous system acts and reacts to
stimuli independent of the individual's conscious input-an Autonomic
Computing environment functions with a high level of artificial
intelligence while remaining invisible to the users.
This presentation first gives an overview of the
Autonomic computing (AC), focusing on the four fundamentals of AC, the
AC architecture, and the Industry standards support; then it introduces
the leading industry and university researches and projects on AC; at
the end, the major research challenges of AC will be presented.
Slides: Available
here in
PDF format
|
Title:
Optimal Random Number Generator for large scale applications
Speaker: Shiwani Sambarey Abstract: Randomness and
random numbers are needed in a wide range of areas; they are of basic
importance in computational statistics, in the implementation of
probabilistic algorithms, and in related problems of statistical
computing that have a stochastic ingredient like financial Modeling and
artificial intelligence methods. In most applications, the actual
relationship between successive points in a random sample has no
physical significance; hence, randomness of the sample for approximating
a uniform distribution is not critical. Quasi random (low discrepancy)
sequences are designed to have better uniformity and perform better than
pseudo random sequences. For higher dimensional stochastic processes,
however, the quality of the quasi random sequences rapidly decreases.
The focus of this research is to design optimal strategies for random
number generations that will perform well in higher dimensions as well.
Since random numbers are used for various purposes
it is important to define a performance index or indices for optimal
random number generator. In this work, we are also proposing a novel and
generalized approach for error characterization that is independent of
probability distributions, number of variables, and/or functional form
of the model. This approach is based on the fractal geometry. In
summary, this talk is a two part presentation where the first part will
address the problem of optimal random number generator and the second
part will be devoted to error characterization through fractal geometry.
Slides: Available
here in
PDF format
|
Title:
Is deception rational?
Speaker: Kyle Polich Abstract: Will a rational agent
ever choose to deceive another agent? This talk will present a
situation in which a deliberative agent determines it is optimal to
attempt to deceive another agent while playing the Multi-Agent
Persistent Tiger Game. Interactive Dynamic Influence Diagram will be
used to demonstrate the planning process for deceptive agent. Examining
the agent's deliberative process will reveal a particular way in which
rational agents will choose to adopt deceptive plans.
Slides: Not available
yet
|
Title:
Semantic Desktop - The Future of Desktop?
Speaker: Huiyong Xiao Abstract: The increasingly huge
volume of personal information stored in a desktop computer is
characterized by disparate models, unstructured contents, and implicit
knowledge. Aiming at a semantic rich environment, a number of Semantic
Desktop frameworks have been proposed, concentrating on different
aspects, including organization, manipulation, and visualization of the
data. In this project, we propose a layered and semantic ontology-based
framework for personal information management, and we discuss its
annotations, associations, and navigation. In particular, multiple
ontologies are used to provide a uniform, conceptual model for the
heterogeneous personal information, e.g., saved email messages,
bibliography, photos, music, and video. We also discuss query
processing in two cases: query rewriting in a single personal
information application, PIA, and that between two PIAs.
Slides: Not available
yet
|
Title: A Three
Dimensional Cochlear Implant Simulation with Circuit Model
Speaker: Weidong Zhang Abstract: Despite the
widespread clinical use and acceptance of cochlear implants, the basic
mechanisms that govern the response of the auditory nerve to electrical
stimulation are not well understood. The number of independent channels
that can be used perceptually depends, in part, on the interactions
between current fields around the electrodes. Computational models of
current spread and of action-potential generation have been developed,
but most of them ignore the current flow in the cochlea to spike
generation in auditory nerve fibers. With the impedance data, this
project created a 3 dimensional circuit model to simulate the current
flow in the cochlear. A java application was developed based on this
model to supply a 3D view of the simulation. The simulation results are
consistent with experiment measurement.
Slides: Available
here in
PDF format
|
Title: Modeling the adversary in
Kriegspiel
Speaker: Antonio Del Giudice Abstract: In games such
as Kriegspiel (a chess variant where players have no direct knowledge of
the opponent's pieces' locations) the belief state’s sizes dwarf those
of other partial information games -- like bridge, scrabble, and poker
-- and there is no easy way to generate states satisfying the given
observations. It has been shown that statistical sampling approaches can
be developed to do well in such games. What we are trying to do is to
introduce the notion of "adversary's model" in this framework. The idea
is that, modeling the adversary via decision networks (influence
diagrams), and keeping a belief over states and models, the statistical
sampling method should work better than assuming random moves by the
adversary.
Slides: Available
here in
PDF format
|
Title: Cluster-Based Framework in
Vehicular Ad Hoc Networks
Speaker: Peng Fan Abstract: Inter-vehicle
communication by means of wireless Ad Hoc networking has the potential
to improve traffic safety and comfort tremendously. Therefore, the
application of Vehicular Ad Hoc Networks (VANETs) in the service of
Intelligent Transportation Systems (ITS) has been highly focused in the
recent years. Derived from the successful outcome of a cluster-based
framework in Mobile Ad Hoc Networks (MANETs), we apply this network
topology to VANETs. Unfortunately, previous studies lack realistic
modeling of vehicle mobility and evaluation of clustering performance so
they may not correlate well with performance in a real deployment.
Hence, we propose a realistic micro-simulation model with the hope of
contributing to clustering research in VANETs. In this project, we
analyze the effect of weighting two well-known clustering methods with
the vehicle-specific position and velocity clustering logic to improve
cluster stability over the simulation time.
Slides: Available
here in
PDF format
|
Title: Self-Emergence of Structures in
Gene Expression Programming
Speaker: Xin Li Abstract: Automatic discovering and
predicting the hidden pattern or relationships among the monitoring data
produced from the manufacturing and design processes are pivotal in
improving the production quality. Among the existing data mining
techniques, Evolutionary Computation methods are featured by taking an
adaptive and parallel search procedure, conducting unconstrained
approximation to the final solution (i.e., the mined knowledge from the
data), and requiring minimum pre-knowledge about the problem domain.
However, most traditional evolutionary computation procedures are only
guided by the value fitness measurement of the evolved solutions, and
the structure information about the solutions, which actually largely
determines their functionality, is overlooked. This research aims at
improving the Gene Expression Programming (GEP), a recently developed
evolutionary computation algorithm, to fulfill complex data mining tasks
by preserving and utilizing the self-emergence of solution structures
during its evolutionary process. Our main hypotheses are (1) an
efficient search procedure should be guided toward good solution
structures; (2) decomposition of the functionality and hierarchical
evolution of solutions are the ways to discover complex hidden
knowledge. This talk will begin with the basic philosophy of
Evolutionary Computation, followed by the introduction of our
approaches, and ends up with some future work discussion.
Slides: Available
here in
PDF format
|
Title: From extracting to Abstracting:
Machine Learning in Automatic Text Summarization
Speaker: Jack Xie
Abstract: With the expansion of computers and Internet into
almost every corner of their workplaces and houses, people often find
themselves overwhelmed by the tremendous amount of text documents
(email, news articles, consumer product reviews, manuals, technical
reports, journals, books, ...). Automatic text summarization is one tool
which is used by people to deal with Information Overload. Previous
studies of automatic text summarization rely on defining specific
algorithms to produce summaries with respect to the characteristics of a
specific domain. A summarizer designed in this way can produce good
summaries in a restricted domain. However, the summarizer does not
possess the ability to improve itself even in the domain it is
specifically designed for or to adapt to another evaluation metric. In
this research, a novel framework for machine summarization in which the
summarizer learns from human-written summaries is proposed. In the first
phase of our research, the summarizer aims to produce extractive
summaries which on average have the best fitness to a certain evaluation
metric. However, extractive summaries suffer from poor coherence, since
the sentences in an extractive summary may be selected from different
contexts and have no logical connections between them. Therefore, in the
second phase of our study, we propose to solve this problem and produce
near-abstractive summaries by using machine learning techniques in
several steps, based on the output from the first phase. Specifically,
we propose to use machine learning on sentence paraphrasing and
condensation to produce summaries which are more coherent than the
extractive ones. We present a road map to that goal and an execution
plan for each step of our future study.
Slides: Available
here in
PDF format
|
Title: Protein Function Prediction Using
Data Mining
Speaker: Yi Zhang
Abstract: One of the most important tasks after a genome is
sequenced and locations of genes within the genome are predicted, is to
work out the possible functions of these genes. This talk will introduce
the protein function prediction problem, and the need of using data
mining techniques. New research progress on this topic and proposed work
will be given in the talk as well.
Slides: Available
here in
PDF format
|
Title: Multiagent Graphical Models
Speaker: Prashant J. Doshi
Abstract: Graphical models such as Bayesian
networks, and Influence diagrams allow us to explicitly
capture the structure of the domain i.e. causal relationships,
conditional independences etc. Additionally, models such as
dynamic Influence diagrams also represent an on-line
method for computing the solution for frameworks like MDPs
and POMDPs. However, traditionally, these models have
concentrated on representing a world that is populated by a
single agent only. In the past few years, several researchers
have converged on the usefulness of these models in multiagent
settings. Interesting examples of graphical models in
multiagent settings are multiagent Influence
diagrams (MAIDs), Influence diagram networks (IDNs), and
Interactive Influence diagrams (IIDs).
I will briefy survey each of these three models, with
an emphasis on their solution techniques. Graphical
modeling software such as Netica cannot represent or solve
these models. However, one can, atleast in theory, use
the Netica API to write a program that is capable of
representing and solving these models. I will also talk
about such implementation issues.
Slides: Multiagent
Graphical Models.ppt
|
Title: Identity Uncertainty
Speaker: Stuart Russell on Wed 03/31/04 at 11:00a in 1000 SEO
|
Title: AI Algorithms implementation on Sony's AIBO
Speaker: Ken Tsui
Abstract: Sony AIBO is an ideal platform of
implementing AI algorithm (e.g. decision
making). This presentation is going to explain the idea of realtime
sensing about the environment and action performance in
AIBO. It will show everything needed to implement an AIBO program.
Slides: AIAIBO.ppt
|
Title: Nested Belief Systems
Speaker: Prashant J. Doshi
Abstract: Reasoning about others' beliefs and knowledge, i.e. the so called
interactive beliefs and interactive knowledge respectively, has been the
subject of continuous interest in several fields such as multiagent systems,
artificial intelligence, game theory, and natural language applications. For
e.g. in multiagent interaction, where an agent's optimal action is
influenced by the actions of other agents present in the environment, the
agent must reason about the beliefs of other agents about the environment,
and what they believe about itself and so on. Consequently, hierarchies of
beliefs arise in a natural and essential way in multiagent systems.
Technically, these nestings may continue upto infinite levels making it
difficult to reason with them, and therefore promoting approaches to
truncate these belief nestings.
In addition to a discussion about such belief nestings, I will also present
the concept of "common knowledge", which is one of the most well-studied
example of infinite belief hierarchies. Common knowledge frequently arises
in game theory and multiagent systems, and is therefore of interest to us.
Slides: nestedBelief.pdf
|
|
|